Tag Archives for " Gaming "

Nerd Alert News!

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The Best source for Entertainment news in colorado

If you are someone who devours content like I do, then NaN is my new favorite source of celebrity info and movie reviews.

NaN Writes about nerd news and pop culture. That includes comics, scifi, Gaming : video & boardgames, horror, anything you want to geek out over. Whatever content will bring you joy!

Take a look at this very nerdy site!

If video is your thing, they have in-depth celebrity interviews and podcasts here on YouTube!

Great gaming content!

“The Mandalorian” isn’t just successful because of the bigger name it’s tied to, but because it has everything a good show needs to be successful. Read the full article here.

flying nerd

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My current favorite review, and what I'm most excited about is this new game! Nerd alert news has great writing on games. I love a good board game just as much as the next nerd. Check out the review here!

princess bride game

photo-ravensburger games

After the Princess Bride movie came out they wrote an amazing book. The good parts version of course. If you are looking for another book to add to your huge pile of books to read, get the book here!

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Thank You!

Here at GamesMastery we want to give our appreciation and support to gamers everywhere. Our mission is to inspire creativity and help everyone enjoy the best life possible.

If you are interested in learning all that you can about being a great Dungeon Master take a look at the DM's Aresenal.

Disclosure: I am an affiliate of Bookshop.org and I will earn a commission if you click through and make a purchase with no extra cost to you.

The Gamers Guide to Life. A strategy guide for the real world

mins

Why isn't there a strategy guide for life? Isn't this the most important game we will ever play? What can we do right now to start winning in the game of life? 

I'm writing what I call the Gamers Guide to Life becuase for most of my time here, I have felt directionless and useless. I am still scared to take action. Most of the time we allow fear and guilt to control what we choose to do instead of choosing something that sparks joy.

I know others can feel the same way. So this guide is for the nerds and gamers who want to see reality in a new way. This is for people stuggling to take control of their life and maybe together we can choose a better adventure.

seeing life as a game

life, in terms of a game, is intelligently desinged an open-world sandbox style game. You have a multide of choices and quests that you can take on and complete for your own character advancement. The choices you get are only limited to your imagination, just like a good tabeltop RPG. The more quests you finish, the more leveled up you'll become and more options will become open to you. 

Seeing life as a game means that we have to understand that life is not a linear quest. It will never be a game where someone tells you what to do and you simply do it. Beacause goals and desires for each character, each person, is completely different. 

Life is the only game where we will have the most control and the most options. This means we can make the game of life into any expereince that we want!

Character creation

We have to take control of life. When we take control, we have the power to create whatever character we want to be, and change our character when we don't like who we are at the moment. We only get one lifetime, however we have an infinite amount of possibilities about what kind of character we can be.

Taking control means we get to choose our own story line, we get to choose which quests to take that will actully make the game of life fun for us. We don't want to end up doing meaningless quests for other people or get stuck in a job that we don't want. 

The game of life functions best when you take control and make it work for you. Design the character you want to be and create the life of adveture that you want to go on. 

This Is Your Section title

You have to choose the meaning of your life. The quests and adventures that you want to go on. No one else can choose that for you. No game designer or dungeon master will never truly know what is in your heart of hearts. No one else can tell you what you enjoy and what you want out of life. No one else can decide what you want out of your personal gaming experience. Because the experience is different for each person.

You get to choose the life you want. You get to go on the quests and adventures that are only important to you.

We need to shift our thinking about life and see it an open wold journey. Life is the biggest sandbox that we are lucky enough to play in. We have to stop waiting for a manager, or a parent or, an NPC to tell us what to do and create a story and experience that is wholly unique to ourselves.

Life isn't linear, there isn't just one answer or just one meaning to find. That meaning is different for everyone. This is whay there are so many games, so many types of classes and characters because the gaming experience is just a little bit different for each player. 

Find the quests, and make goals that will serve your real life character in the best way at this moment in time.


Thank You!

Here at gamesmastery.com we want to give our appreciation and support to gamers everywhere. Our mission is to inspire creativity and help everyone enjoy the best life possible.

If you are looking for inspiration on being more creative take a look at the War of Art book

If you grok what I'm throwing down, you might like Finding Meaning in the Game of Life

How to handle Your Villains Getting Killed Too Early

baddie bad boi

How to handle your villain getting killed before their time.

Good job! They win. Game over. Go home.

Did you have a high level werewolf that you set up as a big bad? But the players somehow kill him before the final boss fight.

Let them do it! Give them a victory, especially if it is a very clever way of winning.

Being a good DM means being adaptable and working with what the players want to do. Within reason. Don't let them burn down your city. But Let them kill your big bad early. They'll feel accomplished for taking down something powerful and they'll appreciate you for allowing them to be creative.

Just because a big bad is dead, doesn't mean the story is over. It means you will have to adapt and improvise your way through the story.

 Anyway you "had a plan" all along. Keep the story going.

Use a new boss with the same exact stats that you have already prepared.


The enemies should be adaptable too. They heard about what the players did and now the new boss can prepare for that situation.

The vampire lord, that got killed too early, has an evil step sister who now wants revenge for her brothers death. Use the same final battle you had planned with a different character. A different character that has a special defense against what the players did to win last time.

The story isn't over. In the star wars books, the emperor cloned himself. Final battles for days!

There will always be one more power orb to destroy, one more magic weapon to find. One more town to save.

The story isn't over.

The players might have killed your robber baron but they still have to find the deed to the ranch. The Players still need to clear out the dungeon of kobold minions and evil cultists who were working for the dead boss.

Don't give up and don't let the players stop your game. There is always something else that needs to get done.

Protect your villain during battle.


Fudge the dice! Change your stats mid-battle! This is one of the best powers a DM has at her disposal.

 If you have 5 players attacking one bad guy, that's 5 attacks versus the bad guys 1 turn.  So the enemy needs a lot of extra HP or other bad guys that the players can target their attacks.

If you see the players are doing too much damage to your big bad, ending your epic fight too early, give your big bad 100 extra HP. An intelligent enemy will always try to heal themselves. Give your big bad as any healing potions as he needs.

Give your bad guys special resistances or a powerful magical shield that the players can't penetrate until you decide when the baddie gets hurt.
  
Give the big bad an extra spell every turn. Matt Coville calls them Villainous actions. ledgendary actions are neccecary whenever the party gets too strong.

Let your big bad get in an extra attack or special spell to control the flow of battle. Let your boss go into a rage that lets him deal out and extra dice of damage. Have a second or third wave of minions come in to help the boss out.

 The players can't take down your big bad right away if they have to deal with his bodyguards first. Let the big bad run away.  Let your villain use a teleport or fly spell to escape a loosing battle.

Have goals set up that aren't just about killing things.


Make sure the players have a goal that is more complicated then just killing the bad guys.

They need to turn off the doomsday machine before time runs out. Dispel or de-power the magic orb the enemy was using to open portals.

If you have goals already set up, you can put in as many obstacles in the way as you want. This way when the boss does die too early, your story can continue and the players still have things to do.

If you need more time to prepare, send some skeletons or robots after the party. The players won't be able to talk or charm their way out of battle with mindless creatures.

During the battle you can have some time to think up whats next.

It's okay to take a 10-15 minute break mid-game to think up something new.



Thank You!

Here at GamesMastery we want to give our appreciation and support to gamers everywhere. Our mission is to inspire creativity and help everyone enjoy the best life possible.

If you are interested in learning all that you can about being a great Dungeon Master take a look at the DM's Aresenal.

Disclosure: I am an affiliate of Bookshop.org and I will earn a commission if you click through and make a purchase with no extra cost to you.